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FJRD

Patch 0.3.24 June 29, 2020

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Changes:
  • Added option to invert mouse X and/or Y
  • Updated the river collider to fit the waterfall better
  • The bear is now a little bit smaller.
  • Adjusted the background box of the UI that appears when looting items to fit the text.
  • The default frame limit cap is now 60 fps in all settings.
 
Bugfixes:
  • Fixed a bug where a crafted item would be unlootable after looting anything else in between.
  • Fixed a bug causing the player to be stuck when using ESC in map mode
  • Fixed a bug where the campfire blueprint didn't show up until the game was reloaded
  • Made a temporary fix to stop rain from rendering inside caves
  • Removed an invisible collider south from the cabin

     

(We do these smaller, more frequent patches to quickly reduce the amount of in-game bug reports we recieve, as lots mention the same bugs)

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Added option to invert mouse X and/or Y

Thank you! Finally I can play the game. 🙂

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Added option to invert mouse X and/or Y

Hooray!  I can finally play your game!

Thanks so much for this addition, those of us with brains broken by years of flight sims are grateful!

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Invert mouse mutant here, thanks for the update. Just bought a copy based on that fix. 🙂 Thanks!

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8 hours ago, FJRD said:
Changes:
  • Added option to invert mouse X and/or Y
  • Updated the river collider to fit the waterfall better
  • The bear is now a little bit smaller.
  • Adjusted the background box of the UI that appears when looting items to fit the text.
  • The default frame limit cap is now 60 fps in all settings.
 
Bugfixes:
  • Fixed a bug where a crafted item would be unlootable after looting anything else in between.
  • Fixed a bug causing the player to be stuck when using ESC in map mode
  • Fixed a bug where the campfire blueprint didn't show up until the game was reloaded
  • Made a temporary fix to stop rain from rendering inside caves
  • Removed an invisible collider south from the cabin

     

(We do these smaller, more frequent patches to quickly reduce the amount of in-game bug reports we recieve, as lots mention the same bugs)

can't wait for the "can keybind!" patch 🙂

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I am happy the mouse guys got there option.

Just waiting here for the controller support. 

Good Luck on the amazing game, can’t wait to play it.

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this game is still maxing out my gpu for no reason on all settings , its burning up my gpu i`m can`t play like this . not even gtav or red deasd 2 does this .

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Invert Mouse YAY!!! 

Great to see you guys listen to the feedback from us community.

Keep it goin!!

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3 hours ago, AlatarRhys said:

I liked the big bear better honestly.

 

I did, too. I kept my distance because it was scary big, before I knew it could kill me. I loved that realism.

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On 7/1/2020 at 12:43 AM, Nick said:

this game is still maxing out my gpu for no reason on all settings , its burning up my gpu i`m can`t play like this . not even gtav or red deasd 2 does this .

Same as well. But now I chose 60 fps lock and it's a little bit fine now. It was 100% and 72C GPU, now it 80% and 64C GPU. 2070 Super.

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5 hours ago, nedvonavi said:

Same as well. But now I chose 60 fps lock and it's a little bit fine now. It was 100% and 72C GPU, now it 80% and 64C GPU. 2070 Super.

Hi! Don't hesitate to share your CPU specification with us! 
It will help us collect data to fix the problem! 

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On 7/8/2020 at 5:32 PM, FJRD Shep said:

Hi! Don't hesitate to share your CPU specification with us! 
It will help us collect data to fix the problem! 

AMD Ryzen 5 3600X 4.4GHz working well.

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On 7/13/2020 at 6:16 PM, Lemuries said:

In the roadmap, they mentioned having a summer vacation, so probably sometime after that.

Yes the dev' team is on a summer vacation at the moment!

 

On 7/14/2020 at 8:55 AM, nedvonavi said:

AMD Ryzen 5 3600X 4.4GHz working well.

Thank you! 

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Hi

In my opinion, fishing is too difficult. The fish do not want to catch the rod and they let go very quickly even on the easiest difficulty level.

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Hi there

got to say in terms of graphics amazing job ! 

 

but after doing easy/normal/ and hard mode i.e crafting all items and doing all  extensions i'm like i need more !!!!

Was wondering if there were any plans for make this survival game  even more in depth?

 

1: Storyline? 

2: Crafting more items ? Spears/Bows/ etc(the basics, nothing to modern) hunting wolves/ defending from a supernatural evil / tribal warriors ? 

3:  more Food upgrades / choices

4:  more additions to the house

5: longer days 

 

 

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15 hours ago, jgc471980 said:

but after doing easy/normal/ and hard mode i.e crafting all items and doing all  extensions i'm like i need more !!!!

Was wondering if there were any plans for make this survival game  even more in depth?

 

 

Hi thank you so much for your support and sharing your suggestions with us! 

We have planned to do several of the things you are mentioning! In our autumn update:

-Pet: First Iteration
-A Brewery Extension
-Improved Environment Variation
-Improved Loot Area Visuals and Variation
-Outfits Visuals
-Hydration System (Taken from the Community's Suggestions)
-New Loot Items
-New Cabin Decorations

In the Winter Update:

-Beekeeping Extension  (Taken from the Community's Suggestions)
-Wildlife 2.0
-Improved Environment Variation
-Story: Iteration 1
-Pet: Second Iteration
-Fishing System Improvement

You can check our Roadmap here

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Yesss, sounds great! Can't wait to dive into those again. Just one suggestion following The Long Dark's lead: Maybe don't focus on story too much - TLD has been held up by its story mode way, way too much. Hell, 3 years after release they're still 2 episodes short of what they planned, and among the rarest achievements in TLD (~1% of players) are unmissable story achievos. Meaning, no one plays story mode in TLD.

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